72% off “Palindrome Sampler” by Glitchmachines

Real Value: €69
You Save: €50
Reward points: 35

“Palindrome” is a granular morph plotting sampler geared towards experimental sound design, morphing sound effects and unusual instrument patches.

With its 4 granular samplers, morph-plotting system, 8 multi-breakpoint modulation envelopes, dual effects processors per sampler, shape presets, 4-note polyphony, deep randomization system, global reverb, 1.4GB sample library and numerous factory presets, Palindrome brings sound designers a powerful new sound sculpting tool!

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A Unique Granular Morph Plotting Sampler For Out Of This World Sounds!

“Palindrome” is all about the creation of morphing sound effects and unusual instrument patches, and features some unique tools and effects to help you achieve this, including:

  • 70 Presets & 1.5 GB of Samples
  • 4 Granular Sampler Modules
  • Morph Plotting System
  • 8 Multi-Breakpoint Envelopes
  • 2 insert FX Per Sampler
  • Comprehensive Randomizer

If creating unusual and ever changing soundscapes and textures is your thing, “Palindrome” delivers like no other plugin!

72% off “Palindrome Sampler” by Glitchmachines

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What Is The Idea Behind Palindrome?


The basic concept behind Palindrome is to fuse four granular samplers with a coordinate plotting grid and complex modulation sources in order to facilitate the creation of morphing sound effects and unusual instrument patches.

At the heart of Palindrome are 4 granular samplers which feature new algorithms not available in our other sampler plugins. Each sampler includes a variety of sculpting options, all of which are viable modulation targets.

In addition to this, each sampler features the ability to integrate up to two insert effects, which are also assignable as modulation targets. The insert effects include three filter types, two distortion types, ring modulation and delay.

In the center of Palindrome’s UI lies the plotting grid. The grid is a charting framework where you plot up to 16 points that determine the trajectory of a playhead. The grid coordinates of the playhead will determine which sampler outputs are currently audible.

The plugin’s main grid section facilitates the creation of custom paths that determine the trajectory of a playhead over time.

This playhead travels across a user-definable path that corresponds with the outputs of the samplers which are smoothly morphed using a bilinear interpolation algorithm.

Palindrome’s 4 voice polyphony allows you to trigger notes polyphonically which results in up to 4 active simultaneous playheads. Since you can play Palindrome in real time, you can use this behavior to create elaborate cascading sounds and syncopated rhythmic passages by offsetting the timing of the triggers.

Several directional modes are available that alter the way the playhead travels along the path. The default one-shot mode is useful in situations where more focused behavior is necessary and length or timing are a factor. Alternatively, you may choose any of the loop modes when cyclical travel or scattered randomization are preferred.

Beneath all of the up-front features, we’ve included a comprehensive Random section where you can randomize nearly all of the plugin’s parameters in isolation and/or randomize various groups of parameters simultaneously.

This section quickly yields interesting results and is specifically designed for situations where you are either in a hurry to dial in a quantity of interesting results or simply lacking inspiration.

Deep Dive – How To Use The Samplers, Grid, Paths & Randomize Features


Palindrome’s user interface is split into four main sections:

  • SAMPLER MODULES – 4 main sound generators with two FX inserts each
  • GRID SECTION – area where the path is drawn and visualized in real-time
  • PATH & GLOBAL CONTROLS – access to all path and global parameters
  • FOOTER SECTION – access to envelopes, randomizer, presets, config menu


Because Palindrome was specifically developed for experimental sound design, Glitchmachines implemented granular samplers due to their inherent focus on experimentation. As such, Palindrome behaves differently than their other samplers and it’s important to understand the underlying concepts in order to get the most out of the plugin.

Each of the 4 modules are selectable via the labeled tabs at the top of the interface. Palindrome comes with a diverse collection of samples and includes various presets to showcase how they can be utilized to create interesting sounds. Of course, Palindrome also works with all of your existing sample libraries and loops.


The grid is split into 4 zones that correspond with the 4 sampler modules:

  • Grid Zone 1 = top left = Sampler 1
  • Grid Zone 2 = top right = Sampler 2
  • Grid Zone 3 = bottom left = Sampler 3
  • Grid Zone 4 = bottom right = Sampler 4

The far corner of each zone corresponds with the maximum amplitude of each Sampler. A good way to visualize the way the zones work is to think of each corner as a speaker that is broadcasting the signal coming from the respective sampler.

At the point of origin (in the corner), the signal is at its loudest and as it moves farther away, it gets quieter until it finally reaches silence at the edge of the grid.


By default, there will only be one point present at the top-left corner of the grid. For practical purposes we’ll refer to this as the path’s “point of origin”. You can move the point of origin to any grid location so long as you keep the relationship between the signals and the grid zones closely in mind in order to avoid unwanted silence or dead zones.

Assuming you want to utilize more than one sampler, you will need to add more points to the grid, thus creating a “path” for the plugin’s playhead to travel across. To draw a new point on the grid, simply shift+click in the desired location. Assuming that the “path view” option is active, you will see a line that connects the origin point and the new point you just created.

You may draw up to 16 points in this way, effectively creating the aforementioned path for the playhead to traverse.


Palindrome features 8 user-definable multi-breakpoint modulation envelopes. Rather than making use of traditional LFOs for modulation, Palindrome gives you the ability to draw complex shapes with up to 16 breakpoints. Each envelope can be used to modulate multiple targets simultaneously, making for a deeply complex mod system.


The Randomizer panel features a sophisticated randomization system that allows you to isolate sections of the plugin or randomize entire groups of parameters simultaneously.

A comprehensive layout of columns and rows shows a macro overview of all of the plugin’s randomizable parameters. The rectangular parameter labels can be clicked to trigger the desired randomization.

Easily Customise Your Working Environment & Final Audio Output


The Global section features controls that will affect the consolidated output of the plugin.

  • ATTACK – The attack stage of the global amplitude envelope
  • RELEASE – The release stage of the global amplitude envelope
  • AMP – The master amplitude of the plugin
  • PITCH – The master pitch control of the plugin
  • SIZE – The size of the master reverb
  • DAMP – The amount of high frequency damping of the reverb
  • MIX – The wet/dry mix of the reverb vs the dry master output


The footer section features the preset browser and its associated parameters, as well as access to the randomizer and configuration menu.


The 4 UI colors are designated to the following sections/functions:

  • FUCHSIA – Path & Shape Parameters
  • GREEN – Envelope Editor & Assignments
  • BLUE – Samplers & Global
  • LIGHT BLUE – Envelope Sources & Mod Depths


Parameters that may require precise adjustments have been equipped with a parameter value display. To reveal the current value of such parameters, click on the corresponding knob. Likewise, as you adjust the relevant parameter, its value will appear in place of its label.


You may scale the Palindrome interface by dragging the bottom-right corner of the window until you reach the desired proportions. This setting is automatically saved and the plugin will launch with the set dimensions until altered.

Should the interface ever exceed the boundaries of your screen, you can trash the preferences to reset its dimensions. To do this, navigate to the preferences via the Global Menu option and trash the corresponding file before relaunching the plugin.

The Initialize Parameters option in the Config Menu allows you to quickly reset your patch.

For more details on all of these features read the User Guide HERE.

72% off “Palindrome Sampler” by Glitchmachines

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So What Can I Do With “Palindrome”?

“Palindrome” is a granular morph plotting sampler that makes it easy and fun to create morphing sound effects and unusual instrument patches.

This is an instrument that encourages experimentation and an adventurous mind. The unique tools and effects provided to help you achieve this include:

  • 70+ Presets & 1.5 GB of Samples
  • 4 Granular Sampler Modules
  • Morph Plotting System
  • 8 Multi-Breakpoint Envelopes
  • 2 insert FX  Per Sampler
  • Comprehensive Randomizer

If creating unusual and ever changing soundscapes and textures is your thing, “Palindrome” delivers like no other plugin!

"Palindrome Sampler" by Glitchmachines

72% off "Palindrome Sampler" by Glitchmachines

Deal Expired

Normally €69 – get it at 72% off before it’s gone!

  • 72% off the normal price (normally €69)!
  • A Unique Granular Morph Plotting Sampler For Out Of This World Sounds
  • 4 Granular Sampler Modules
  • Morph Plotting System
  • 8 Multi-Breakpoint Envelopes
  • 2 insert FX Per Sampler
  • Scalable User Interface
  • Comprehensive Randomizer
  • 70+ Presets & 1.5 GB of Samples
  • Scalable User Interface
  • Win/Mac VST/AU 32/64bit
  • Mac OS X 10.8+
  • Windows 8+
  • Approx. 1.5 GB of HDD space
  • Minimum 2 GB RAM
  • CPU with SSE2 support
  • Minimum CPU: Core 2 Duo, 2GHz
  • If creating unusual and ever changing soundscapes and textures is your thing, “Palindrome” delivers like no other plugin!

What People Think About 72% off “Palindrome Sampler” by Glitchmachines

  • "... it's hard to argue with the bizarre sounds that Palindrome spits out. With some noodling around it's totally possible to get some sweeter, calmer tones out of it... if you want things to get a little strange, Palindrome's probably got you covered."

    Full Review

    Resident Advisor

    Resident Advisor

    Music Industry Blog

  • "This is another awesome plugin from the forward thinking Glitchmachines, it’s a unique tool that offers huge scope for sound design and sound creation. Palindrome offers something new and what I love is that there’s so much potential to explore. The included sound library has an excellent quality and range of sounds and offers huge potential and you can of course load your own samples to extend the potential further."

    Full Review



    Music Industry Blog

  • "In the first test, Palindrome convinced me. Like all other Glitchmachines products, it refreshes the own plugin collection with something completely new. Granular synthesis is certainly nothing new but how Palindrome applies this is exciting. If you like experimental and wired sounds like Richard Devine, I recommend to check out Palindrome by Glitchmachines."

    Full Review



    Music Industry Blog

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