“Hypernode” – A Fully Modular Electronic Music Arranger for Kontakt!
“Hypernode” is the most feature-complete full production package for Kontakt ever made and entire songs can be made from scratch using the system in a variety of modern styles including:
With almost 12GB of content, all instruments offer flexible sequencers, automation, five freely assignable insert effect slots, convolution reverb and more. You can even modulate insert effect parameters via the included sequencers!
Create the perfect sounds, sequence them all together and then create an intro, verse, chorus, bridge, middle 8, fills and outros all inside the system!
91% off “Hypernode” by Rigid Audio
6 Distinct Modules to Explore – Complete Control of Your Sound!
Each multi instrument in “Hypernode” is called a “style” and can be seen like a whole song complete with intro, chorus, verse and so on. You can edit any part, any section and / or sounds of each multi to your liking.
You have an accompaniment section where you can play up to three-note chords, a drum section as well as additional parts like bass, pad and harmony.
Hypernode ships with over 600 factory sounds (24 bit, 44 khz), ranging from keys and guitars to synthesizer waveforms and hybrids and you can edit every aspect of the included sounds down to the smallest detail utilizing filters, envelopes, lfo’s and effects.
All instruments offer flexible sequencers, automation, five freely assignable insert effect slots, convolution reverb and more, you can even modulate insert effect parameters via the included sequencers!
The accompaniment module features 64 simultaneously running sequencers! Each sequencer can run at its own rate, number of steps (up to 128) and act as a one-shot phrase if required.
There are also eight switchable patterns – which results in a total of 512 sequencing tables for the accompaniment module alone!
Accompaniment & Bass Modules
The Accompaniment module is by far the most powerful and the true heart of Hypernode. All the magic starts when you press more than one note at the same time (e.g. a three-
Hypernode Accompaniment will then instantly sort all pressed notes from low to high as you play and map them to the three built-
Each Hypernode Accomp note section (low, mid, high) features a selectable output FX BUS, a harmony hold function which causes the first pressed note(s) to stay at the same pitch as long as the “H” button is pressed.
Furthermore there is a table loop button and a set of functions to edit and modify the current table. You can also quickly nudge tables left or right and erase or randomize them.
Each note section offers control over the amplifier and filter envelope, panning, volume, velocity to volume amount, filter cutoff, resonance, filter type (sweeping from lowpass to highpass) and filter envelope amount.
Sounds for the individual note sections can be chosen by category – Atonal, Wave(form), String, Wind, Pluck and Voice. Each note section can play two sounds at the same time.
Did we mention that for each of the eight switchable patterns sounds can be set individually?
Filled to the brim with 128 different driving, gritty electronic basslines, this module provides the foundation to all your compositions, and just like all the other modules this one can be endlessly tweaked to suit your needs!
91% off “Hypernode” by Rigid Audio
Kick & Percussion Modules
The Hypernode Kick module is the beating heart of your creation. It is powered by the same insert effects like in the other modules.
It features a fully modelled sound-
Besides the normal modulation tables, you can sequence up to three selectable engine parameters at once and per pattern.
The Hypernode Percussion module features five hybrid engines. Each engine combines samples with acoustic modelling.
The clap engine features 26 different samples for the attack and the decay of the modelled clap. Besides this there is a noise layer as well. A hand clap knob to dial in sampled hand claps with 63 round robins is included as well. All layers can be mixed and blended the way you want them.
The cymbal engine features 26 different samples for the splash and the decay of the modelled cymbal. Using this technique you can create a vast array of interesting sounding cymbals.
- The fx engine comes with 26 different tonal shapes that can be used to create pitch sweeps, rises and noises.
- You have full control over the amount of pitch, cutoff and volume.
- Two low-
frequency oscillators can shape the sound to your liking.
The snare engine is modelled after a physical snare drum. You can blend in tone and body noises freely and have access over small details like the initial snap (hit) sound of the snare as well as the smash itself.
Additionally, there is a noise sample layer to create interesting hybrid snare sounds easily. You can also easily create dampened snare or stick sounds as well.
The tom engine brings you modelled tom sounds. You have full control over the body (tone) of the toms as well as the “snap” (click) sound that occurs when you hit a tom with a stick. And again, as an addition, you can blend in various noise samples to drastically change your tom sound.
Harmony, Lead & Pad Modules
The Hypernode lead module includes all the 600 Hypernode sounds and features control over volume, velocity to volume, panning, filter cutoff and resonance, filter type and more. There is also an adjustable filter cutoff LFO as well as aftertouch vibrato support.
You have two envelopes for volume and pitch modulation. Besides this there is true mono legato, gliding with adjustable speed, 8x times unison and some unique pitchbending modes.
- Almost all settings can be stored in patterns and will be switched upon changing them.
- You can have a different sound for each pattern as well.
- It also features the same insertable effects units as all the other modules.
The Hypernode harmony module includes all the 600 Hypernode sounds and is identical to the lead module.
Besides all the features of the lead module, the harmony module works by analysing the pressed chords on the lower section of the keyboard and generating suiting harmony voices to your melody playing. This is great to thicken up lead sounds.
The Hypernode pad module delivers astonishing sounds utilizing its dual layout. It comes with full access to all the Hypernode sounds (600 sounds) and also has a dedicated pad library (128 sounds). In here you’ll find all kinds of sizzling pads, textures and ambiences.
Combine that with complete sequencing control over any parameter –
Each layer features full control over effects, envelopes and even a built in LFO for pitch, volume or cutoff modulation. It also has the same insertable effects units as the other modules (for each layer).
91% off “Hypernode” by Rigid Audio
So What Can I Do With “Hypernode”?
“Hypernode” is a powerful, feature rich plugin filled to the brim with inspiring presets that will give you endless inspiration for your next track. It is extremely versatile and well suited to all sorts of music, including but not limited to:
Note: Requires the Full Retail version of Kontakt 5.7.1 or higher (NOT compatible with the free Kontakt Player)
Normally €201 – get it at 91% off before it’s gone!
- 91% off the normal price (normally €201)!
- Nearly 12GB of Content (9.6GB download)
- 300 multis, 600 factory sounds
- 6 distinct modules – Accompaniment, Bass, Kick, Percussion, Lead & Harmony, Pads
- Edit every aspect of the included sounds down to the smallest detail utilizing filters, envelopes, lfo’s and effects!
- Flexible sequencers, automation, five freely assignable insert effect slots, convolution reverb and more!
- Modulate insert effect parameters via the included sequencers!
- Note: Requires the Full Retail version of Kontakt 5.7.1 or higher (NOT compatible with the free Kontakt Player)
- Perfect for Pop, Dance, Ambient, Chillout and Downtempo music!
What People Think About 91% off “Hypernode” by Rigid Audio
"I was one of the very early "early birds" and really waiting impatiently on this one. And the waiting has really, really been worth it. There is so much individual compositional heart-blood incorporated in this 300 songstyles represented as Kontakt multis (so definitely no "Band-in-a-box" standard stuff), I cant even imagine how much time and energy this must have taken. And it is extremly easy to use."